OPTIMUS

El sistema de cajones y gavetas Optimus es una combinación perfecta de diseño, confort y capacidad de almacenamiento.

El tablero marino rechapado en nogal como elemento decorativo y práctico.

Optimus proporciona una gran capacidad de almacenamiento y organización con amplias posibilidades de combinación de equipamiento y accesorios interiores.

Todo en su sitio con las opciones de organización que ofrece Optimus.

CONFORT

Confort es un elegante sistema de equipamiento para módulos bajos con múltiples opciones para el almacenamiento.

Una solución única de botellero y panero que optimiza el espacio.

La despensa flexible que se adapta a diferentes aplicaciones.

LEMANS

Lemans es un innovador sistema de equipamiento para rincones.

Útil y cómodo para guardar utensilios de cocina como sártenes o cacerolas.

AMBIA

ProEXR File Description
=Attributes=
cameraAperture (float): 36
cameraFNumber (float): 10
cameraFarClip (float): 1000
cameraFarRange (float): 1000
cameraFocalLength (float): 75.0933
cameraFov (float): 26.6226
cameraNearClip (float): 482.09
cameraNearRange (float): 0
cameraProjection (int): 0
cameraTargetDistance (float): 580
cameraTransform (m44f): [{-1, 0, -0, -358.924}, {0, 4.39162e-005, 1, -446.263}, {0, 1, -4.39162e-005, 610.545}, {0, 0, 0, 1}]
channels (chlist)
compression (compression): Zip
dataWindow (box2i): [0, 0, 8499, 3569]
displayWindow (box2i): [0, 0, 8499, 3569]
lineOrder (lineOrder): Increasing Y
name (string): ""
pixelAspectRatio (float): 1
screenWindowCenter (v2f): [0, 0]
screenWindowWidth (float): 1
type (string): "scanlineimage"
=Channels=
A (half)
B (half)
G (half)
R (half)
VRayGlobalIllumination.B (half)
VRayGlobalIllumination.G (half)
VRayGlobalIllumination.R (half)
VRayLighting.B (half)
VRayLighting.G (half)
VRayLighting.R (half)
VRayReflection.B (half)
VRayReflection.G (half)
VRayReflection.R (half)
VRayRefraction.B (half)
VRayRefraction.G (half)
VRayRefraction.R (half)
VRaySSS2.B (half)
VRaySSS2.G (half)
VRaySSS2.R (half)
VRaySampleRate.B (half)
VRaySampleRate.G (half)
VRaySampleRate.R (half)
VRaySpecular.B (half)
VRaySpecular.G (half)
VRaySpecular.R (half)

Una solución flexible de organización interna para
cajones y gavetas.

ProEXR File Description
=Attributes=
cameraAperture (float): 36
cameraFNumber (float): 10
cameraFarClip (float): 1000
cameraFarRange (float): 1000
cameraFocalLength (float): 75.0933
cameraFov (float): 26.6226
cameraNearClip (float): 482.09
cameraNearRange (float): 0
cameraProjection (int): 0
cameraTargetDistance (float): 580
cameraTransform (m44f): [{-1, 0, -0, -358.924}, {0, 4.39162e-005, 1, -446.263}, {0, 1, -4.39162e-005, 610.545}, {0, 0, 0, 1}]
channels (chlist)
compression (compression): Zip
dataWindow (box2i): [0, 0, 8499, 3569]
displayWindow (box2i): [0, 0, 8499, 3569]
lineOrder (lineOrder): Increasing Y
name (string): ""
pixelAspectRatio (float): 1
screenWindowCenter (v2f): [0, 0]
screenWindowWidth (float): 1
type (string): "scanlineimage"
=Channels=
A (half)
B (half)
G (half)
R (half)
VRayGlobalIllumination.B (half)
VRayGlobalIllumination.G (half)
VRayGlobalIllumination.R (half)
VRayLighting.B (half)
VRayLighting.G (half)
VRayLighting.R (half)
VRayReflection.B (half)
VRayReflection.G (half)
VRayReflection.R (half)
VRayRefraction.B (half)
VRayRefraction.G (half)
VRayRefraction.R (half)
VRaySSS2.B (half)
VRaySSS2.G (half)
VRaySSS2.R (half)
VRaySampleRate.B (half)
VRaySampleRate.G (half)
VRaySampleRate.R (half)
VRaySpecular.B (half)
VRaySpecular.G (half)
VRaySpecular.R (half)

Tiene múltiples posibilidades de aplicación
y elegantes diseños minimalistas.

ProEXR File Description
=Attributes=
cameraAperture (float): 36
cameraFNumber (float): 10
cameraFarClip (float): 1000
cameraFarRange (float): 1000
cameraFocalLength (float): 75.0933
cameraFov (float): 26.6226
cameraNearClip (float): 482.09
cameraNearRange (float): 0
cameraProjection (int): 0
cameraTargetDistance (float): 580
cameraTransform (m44f): [{-1, 0, -0, -358.924}, {0, 4.39162e-005, 1, -446.263}, {0, 1, -4.39162e-005, 610.545}, {0, 0, 0, 1}]
channels (chlist)
compression (compression): Zip
dataWindow (box2i): [0, 0, 8499, 3569]
displayWindow (box2i): [0, 0, 8499, 3569]
lineOrder (lineOrder): Increasing Y
name (string): ""
pixelAspectRatio (float): 1
screenWindowCenter (v2f): [0, 0]
screenWindowWidth (float): 1
type (string): "scanlineimage"
=Channels=
A (half)
B (half)
G (half)
R (half)
VRayGlobalIllumination.B (half)
VRayGlobalIllumination.G (half)
VRayGlobalIllumination.R (half)
VRayLighting.B (half)
VRayLighting.G (half)
VRayLighting.R (half)
VRayReflection.B (half)
VRayReflection.G (half)
VRayReflection.R (half)
VRayRefraction.B (half)
VRayRefraction.G (half)
VRayRefraction.R (half)
VRaySSS2.B (half)
VRaySSS2.G (half)
VRaySSS2.R (half)
VRaySampleRate.B (half)
VRaySampleRate.G (half)
VRaySampleRate.R (half)
VRaySpecular.B (half)
VRaySpecular.G (half)
VRaySpecular.R (half)

I-MOVE

Un almacenamiento ergonómico y confortable, de utilidad práctica y excelente diseño.

ELEGANCE

ProEXR File Description
=Attributes=
cameraAperture (float): 36
cameraFNumber (float): 10
cameraFarClip (float): 1e+030
cameraFarRange (float): 1000
cameraFocalLength (float): 55
cameraFov (float): 35.3543
cameraNearClip (float): 0
cameraNearRange (float): 0
cameraProjection (int): 0
cameraTargetDistance (float): 210
cameraTransform (m44f): [{-0.628484, 0.585045, 0.512573, 19.2946}, {0.777823, 0.472718, 0.414161, -341.518}, {-5.96046e-008, 0.658984, -0.752157, 194.076}, {0, 0, 0, 1}]
channels (chlist)
compression (compression): Zip
dataWindow (box2i): [0, 0, 4799, 4799]
displayWindow (box2i): [0, 0, 4799, 4799]
lineOrder (lineOrder): Increasing Y
name (string): ""
pixelAspectRatio (float): 1
screenWindowCenter (v2f): [0, 0]
screenWindowWidth (float): 1
type (string): "scanlineimage"
=Channels=
A (half)
B (half)
G (half)
R (half)
VRayDiffuseFilter.B (half)
VRayDiffuseFilter.G (half)
VRayDiffuseFilter.R (half)
VRayGlobalIllumination.B (half)
VRayGlobalIllumination.G (half)
VRayGlobalIllumination.R (half)
VRayLighting.B (half)
VRayLighting.G (half)
VRayLighting.R (half)
VRayReflection.B (half)
VRayReflection.G (half)
VRayReflection.R (half)
VRayRefraction.B (half)
VRayRefraction.G (half)
VRayRefraction.R (half)
VRaySSS2.B (half)
VRaySSS2.G (half)
VRaySSS2.R (half)
VRaySampleRate.B (half)
VRaySampleRate.G (half)
VRaySampleRate.R (half)
VRaySpecular.B (half)
VRaySpecular.G (half)
VRaySpecular.R (half)
luz frontal.B (half)
luz frontal.G (half)
luz frontal.R (half)
luz muebles altos.B (half)
luz muebles altos.G (half)
luz muebles altos.R (half)
luz trasera.B (half)
luz trasera.G (half)
luz trasera.R (half)
luz ventanal.B (half)
luz ventanal.G (half)
luz ventanal.R (half)

Un completo sistema de máximas prestaciones y elegante diseño.

ProEXR File Description
=Attributes=
cameraAperture (float): 36
cameraFNumber (float): 8
cameraFarClip (float): 1e+030
cameraFarRange (float): 1000
cameraFocalLength (float): 45
cameraFov (float): 42.5405
cameraNearClip (float): 0
cameraNearRange (float): 0
cameraProjection (int): 0
cameraTargetDistance (float): 168
cameraTransform (m44f): [{0.626526, 0.76838, 0.130604, -24.032}, {0.7794, -0.617667, -0.104987, -144.1}, {0, 0.16757, -0.98586, 68.5702}, {0, 0, 0, 1}]
channels (chlist)
compression (compression): Zip
dataWindow (box2i): [0, 0, 5999, 3999]
displayWindow (box2i): [0, 0, 5999, 3999]
lineOrder (lineOrder): Increasing Y
name (string): ""
pixelAspectRatio (float): 1
screenWindowCenter (v2f): [0, 0]
screenWindowWidth (float): 1
type (string): "scanlineimage"
=Channels=
A (half)
B (half)
G (half)
R (half)
VRayGlobalIllumination.B (half)
VRayGlobalIllumination.G (half)
VRayGlobalIllumination.R (half)
VRayLighting.B (half)
VRayLighting.G (half)
VRayLighting.R (half)
VRayReflection.B (half)
VRayReflection.G (half)
VRayReflection.R (half)
VRayRefraction.B (half)
VRayRefraction.G (half)
VRayRefraction.R (half)
VRaySSS2.B (half)
VRaySSS2.G (half)
VRaySSS2.R (half)
VRaySampleRate.B (half)
VRaySampleRate.G (half)
VRaySampleRate.R (half)
VRaySelfIllumination.B (half)
VRaySelfIllumination.G (half)
VRaySelfIllumination.R (half)
VRaySpecular.B (half)
VRaySpecular.G (half)
VRaySpecular.R (half)
VRayWireColor.B (half)
VRayWireColor.G (half)
VRayWireColor.R (half)
luces escamoteables.B (half)
luces escamoteables.G (half)
luces escamoteables.R (half)
luces patio.B (half)
luces patio.G (half)
luces patio.R (half)
luces ventanal.B (half)
luces ventanal.G (half)
luces ventanal.R (half)
luz escamot relleno.B (half)
luz escamot relleno.G (half)
luz escamot relleno.R (half)

El movimiento está facilitado por guías de extracción total sincronizadas con amortiguación integrada.

ProEXR File Description
=Attributes=
cameraAperture (float): 36
cameraFarClip (float): 1000
cameraFarRange (float): 1000
cameraFov (float): 38.0219
cameraNearClip (float): 0
cameraNearRange (float): 0
cameraProjection (int): 0
cameraTargetDistance (float): 200
cameraTransform (m44f): [{-0.353103, -0.376932, 0.856295, -148.227}, {0.935584, -0.14226, 0.323178, -394.467}, {0, 0.915251, 0.402884, 103.701}, {0, 0, 0, 1}]
channels (chlist)
compression (compression): Zip16
dataWindow (box2i): [0, 0, 4199, 5249]
displayWindow (box2i): [0, 0, 4199, 5249]
gamma (float): 1
lineOrder (lineOrder): Increasing Y
pixelAspectRatio (float): 1
screenWindowCenter (v2f): [0, 0]
screenWindowWidth (float): 1
tiles (tiledesc): [64, 64]
type (string): "tiledimage"
=Channels=
A (half)
B (half)
G (half)
R (half)

La capacidad de carga es de hasta 40 kg por guía.

DELUXE

Deluxe es un sistema de cajones y gavetas de calidad contrastada.

OBCocinas